Some tracks have extra unique entry markers. This means that 90 faces down and -90 faces up. 0 faces right, positive values rotate it clockwise, and negative values rotate it counterclockwise.
![how to beat level 89 bloons td5 how to beat level 89 bloons td5](https://switchplayer.net/wp-content/uploads/2018/07/Bloons-TD-5-easy-track.jpg)
The third value, outside the set of brackets that contains the coordinates, is the angle. The second value is the Y coordinate, where 0 is the top of the screen and 320 is the bottom. 0 is the far left of the screen and 480 is the far right. In reverse mode, there is only one entry marker on the very left of the screen, close to the bottom, pointing right and slightly up. In this example, taken from Snake River, two entry markers are used normally, one close to the top right facing down and to the left, and one on top, a bit over a fourth of the way across the screen, facing down and to the right. Which markers are used is determined by whether or not you're in reverse mode. They place arrows in certain spots that disappear after a few seconds or when starting the first round. The "entryMarkers" and "reverseEntryMarkers" properties are exclusive to Bloons TD5 and are used to indicate where bloons spawn. "entryMarkers" and "reverseEntryMarkers" When the "Effects" property is absent, none of the special effects are present. It causes any animated props to remain static while a round is playing, only letting them animate when the game is between rounds. "AnimatesBetweenRounds" only works in Bloons TD5, and is seen on North Pole. It causes fireworks to shoot up from the bottom of the screen and explode when you beat the track. "Fireworks" only works in Bloons TD5, and is seen on the Fireworks track. xml file, to appear in various sizes on top of the track and fall slowly downward at a slight rightward angle. It causes the "snowflake" prop, defined in the track's. "Snowfall" works in both Bloons TD5 and Bloons TD Battles, and it is only used on outdoor winter tracks. This property has three values: "Snowfall", "Fireworks", and "AnimatesBetweenRounds". In this example, taken from Bloons TD5's North Pole, there is a snow overlay, and animated props only animate between rounds. The "Effects" property determines special graphical properties of a map. 2 "entryMarkers" and "reverseEntryMarkers".Maybe set the Sungod temple to strong instead of first so that you can leave enough weak balloons for the engineers' traps.
#How to beat level 89 bloons td5 upgrade
Then, just use the monkey engineers to farm money for more fully upgrade Sungod temples. to sacrifice) One fully upgraded Sungod temple is definitely enough to get you to 90, probably even 100. Then, focus your time building one fully upgraded Sungod temple (30k worth of apprentices, glue, ice, etc. That should be enough to bring in 5k or more a round, maybe even 10k or more. Typically, by 85 I'll have around 20 4/x monkey engineers.
![how to beat level 89 bloons td5 how to beat level 89 bloons td5](https://i.ytimg.com/vi/pxWbodl1rBA/sddefault.jpg)
The second method relies on your ability to rack in as much money as possible. 10 4/2 bloonchippers should be enough to get you past round 85, perhaps even farther but I haven't tested that recently. 4/2 bloonchippers are excellent against BFBs and ZOMGs (in my opinion). Half a dozen of them can bring in a couple thousand a round and their sentries and cleansing foam provide excellent defense against MOABs.įor the first method, invest your money in as many bloonchippers as possible. I originally used banana farms for money but lately, I've switched to 4/x monkey engineers. I have two approaches that both follow the same premise. I'll try to find my banana farm post from a while ago to help with getting money.Įdit: Found that small banana farm guide I wrote. There are TONS of different, successful setups out there. Watch some youtube videos on how others do it. They can maul up a zomg in a few seconds, they completely delay it from progressing any further during the process, and they're not very expensive for what they do.īetween those, 4/2 snipers for stunning, and 2/4 boomerangers sabotage ability, you can make the moabs, bfbs, and zomgs very manageable. They all can help with dominating zomgs and putting out very decent damage.Ĥ/2 bloon chippers are one of my favorites. You need to make sure you have banana farms going or other forms of extra income (x/4 snipers, x/4 choppers, 3/x monkey village, etc).įrom there, you just buy strong buildings.Ĥ/2 if you want to go through the trouble of setting up a temple.Ĥ/2 dartling monkeys are incredible, especially if you have the special building for them and lock them in place down a straight away.Ĥ/2 monkey aces.